Beyond the checklist: Why WCAG 3.0 could be a game-changer

  • UX
  • Accessibility
  • Design Thinking

The Web Content Accessibility Guidelines (WCAG) have long been the go-to standard for building inclusive digital experiences. And while they’ve done a lot of good, any designer who’s ever navigated the world of accessibility knows: passing a technical check doesn’t always mean a product works for everyone.

Especially not for users with disabilities — who often face barriers that don't show up in an audit report.

Now, with WCAG 3.0 on the horizon, that’s starting to shift. It’s still a draft (and a long read, if you're brave), but it’s already challenging the way we define and measure accessibility. As someone who’s committed to designing products that are genuinely usable and inclusive, I’m paying close attention.

From binary to nuanced: What’s changing?

Right now, WCAG 2.2 (and all versions before it) follows a simple formula: test a page against a list of criteria, mark each one as pass or fail, and tally the results. Those criteria are grouped into three levels — A, AA, and AAA — with AA widely seen as the realistic standard for most projects.

It’s structured. It's measurable. And it’s also… limited.

WCAG 3.0 is aiming for something more ambitious. Rather than simply asking “Did we pass?”, it’s nudging us toward “How well are we doing for real people using this?”

Here’s what’s on the table:

In other words, it’s not just a new version — it’s a whole new mindset.

Why this matters for UX Designers

Designers have been saying for years that accessibility is more than a checklist. WCAG 3.0 finally seems to be listening. (It’s not quite singing from the same hymn sheet yet, but at least it’s in the same choir.)

Let’s be clear though: accessibility is complex. WCAG is a crucial part of the picture, but it’s not the whole canvas. Guidelines help, but they can't capture the full range of human experience, particularly when you’re designing for people with varied, intersecting needs. Real accessibility is contextual, iterative, and often messy — and that’s okay.

That’s why WCAG 3.0 feels like a step in the right direction. It supports the kind of inclusive, user-focused, and feedback-driven approach many of us are already practising (or at least trying to).

Here’s what I find promising:

Of course, there are trade-offs:

What It Means for Organisations

If your business or service relies on digital products — and let’s face it, most do — this isn’t just an accessibility update. It’s an opportunity to improve your product’s real-world usability, for a broader, more diverse group of users.

Here’s what stands out to me:

It also makes one thing crystal clear: accessibility isn’t something you can sprinkle on at the end. It needs to be considered from the first post-it note to the final release. That’s not just a best practice anymore — it’s how you get on the scoreboard at all.

WCAG 3.0 is still a work in progress, and it will no doubt evolve. But it marks a shift many of us have been hoping for: one that moves accessibility out of the realm of checklists and into the realm of designing for people.

It’s not perfect — but it's a step towards something more thoughtful, more flexible, and frankly, more human.

As a designer, I’m optimistic. Not because it’ll be easy (it won’t be), but because it’s a chance to build better — and not just for some, but for everyone.


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